The do***entation states that simulations use "linear profiling"
while emulation requires "statistical profiling." I understand
that, but isn't there a simple cycle counter that can be reset
from VisualDSP++ that would allow a simple measure of total
cycles consumed from point A to point B (via breakpoints)?
--
% Randy Yates % "And all that I can do
%% Fuquay-Varina, NC % is say I'm sorry,
%%% 919-577-9882 % that's the way it goes..."
%%%% <yates@[EMAIL PROTECTED]
> % Getting To The Point', *Balance of
Power*, ELO
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